Neo-crusader Era Requirements

Mandalorian Mercs Costume Guidelines
Rev. 1/2010

Intro:

In response to the increasing membership and interest in the Mandalorian Mercs, it has become necessary to codify certain minimum costume requirements for admission into the Mercs. As such, the Cuy’val Dar Council has discussed and ratified the following guidelines.

The Mandalorian Mercs Council reserves the right to change these standards as they see fit. With each change, an announcement will be made via the forums.


Required Components for NEO-CRUSADER ERA COSTUME:
Individuals must have ALL required components before official membership will be granted. These requirements refer to those of the NEO-CRUSADER ERA Mandalorians. Standard Mando helmets and body armor WILL NOT classify you for this category. All armor must have "neo-crusader era" look to it, reference pics are available in the KOTOR comics and game and on the forum.

ARMOR
  1. Helmet:
    • Full helmet of neo-crusader style is required.
    • Helmet should have a hard face plate and a hard helmet, the helmet should be covered by a same color cowl extending to the neck with the face plate exposed. The cowl should be of a soft material that allows for felxation and head turning. Please try to either exactly duplicate, or heavily base your helmet design after those in the reference pics.
    • Masks are NOT acceptable for this era.
    • Use of clone helmets or modern era Mando helmets are NOT acceptable.
    • Hard shell/cowl helmets, such as repainted Royal Gaurd helmets, will NOT be accpetable for Neo Crusader usage.
  2. Chest/body armor:
    • Modern-era chest armor is NOT acceptable for this era.
    • MUST be fitted and spaced correctly depending on armor/body type.
    • Sports armor is only acceptable for this era of costuming if it has been highly modified to no longer look like sports armor.
    • Single piece chest armor required.
    • Use of reference pics provided is highly recommended.
    • Groin must have hard or padded armor covering (can be replaced with loin cloth).
    • Use of thigh armor is highly recommended, but not required.
    • Use of shin armor is required.
    • Full enclosure leg armor is reccommended, but not required.
    • Boot armor is reccommended, but not required.
  3. Gauntlets/arm coverings:
    • Full enclosure gauntlets required.
    • Gauntlets with weapons are recommended for this era.
    • Hand armor is recommended, but not required.
    • Modern era gauntlets are NOT acceptable.
  4. Back covering:
    • Back armor is required.
    • Jetpacks are acceptable in this era.
    • Modern era "Boba/Jango style" jetpacks are NOT acceptable.
  5. Shoulder armor:
    • Use of shoulder armor is required. Many designs are acceptable.
  6. Weapons:
    • At least one weapon of neo-crusader style (not modern-looking).
    • Ancient melee weapons and ancient style blasters are acceptable.
    • Late/crusader era weapons are acceptable.
    • Modern era weapons are NOT acceptable.


Acceptable armor material:
Sintra, Kydex, PVC, ABS, Styrene, Fiberglass, Metal, Fiberglassed/resined paper board, Leather

Acceptable armor attachment methods:
Velcro, Magnets, Snaps, Bolts, Rivets, Strapping (leather and nylon strapping may be exposed; elastic strapping must be concealed EXCEPT on knees, elbows, and "Boba Thongs" where they must be color matched to flight suit)

Unacceptable armor attachment methods:
Tape, Glue

Lightsabers: Lightsaber/darksaber hilts may be worn as trophies or tools. No full bladed lightsabers/darksabers may be carried unless your character is portraying an *in-canon* lightsaber/darksaber wielding mando (i.e., Bardan Jusik, Kad Skirata, Pre Viszla).

  SOFT PARTS
  1. Armor/flak vest:
    • NOT a required element in this era. Armor can be attached directly to flight suit or strapped onto body.
    • T-shirt vests are not acceptable as armor vests.
    • Ensure vest is properly fitted/tailored for you. Baggy and over-sized vests are not acceptable.
  2. Flight suit:
    • You must have a properly fitted/tailored flight suit or comparable under-armor clothing.
    • Non-flight suit style under-armor clothing must be comparable to a flight suit (We should not be able to tell the difference).
    • Fully "sealed" flight suits are required for this era. Sleeveless or bare arms are NOT acceptable.
    • Form fitting flight suits should be used for this era, they should have the sturdyness of a normal flight suit, but should hug the body.
  3. Capes, kamas, and loin cloths:
    • Soft back coverings can be used in conjunction with back armor.
    • Full/half capes are acceptable as long as they cover the entire back area (No armor vest should be showing).
    • Soft/hard backpacks/packs are acceptable alternatives.
    • Loin cloths and kamas are acceptable
    • Loin cloths should be worn UNDER the belt or waist sash.
  4. Ammo belt and pouches:
    • You must have either an ammo/girth/holster belt or waist sash, or any combination of these four items.
    • Leather, leather-like, and cloth tie materials, pouches, ammo holsters, weapon holsters, bandoliers are acceptable.
    • Visible plastic clips/belt closures are NOT acceptable.
  5. Boots:
    • Combat/Utility boots are considered the primary accepted boot for armor.
    • Labels and brand names should be removed or covered.
    • Shoe-laces should be covered with armor or some sort of boot/ankle spat.
    • High heels/stiletto female boots are not acceptable mandalorian armor attire. Platform boots are acceptable.

Suggested Components:
These items are not required, but are included as additional suggested costume components.
  1. Kama
  2. Use of mythosaur skull (Jaing or Mercs) in armor design
  3. Armor weathering (stains, dirt, dust)
  4. Use of Mando'a lettering and phrases on armor.
  5. Leather straps or pouches, bandoliers or ammo belts.
  The DON’T List:
These items/concepts should not be used in your custom Mandalorian costume character.
  1. No soft armor/Halloween costumes/Mando pajamas
  2. No tennis shoes/sneakers
  3. No visible zippers or closures on flight suit/under-armor for this era.
  4. No jeans, t-shirts, sweat suits, etc. used as under-armor
  5. No Jedi-Mandos or Sith-Mandos. “Force-adept” or “Force-sensitive” Mandos are acceptable.
  6. No stiletto boots. Platform boots are acceptable.
  7. No modern era helmets, gauntlets, or chest armor.
  8. No visible nylon or elastic strapping.
  9. No visible shoe laces or zippers. Belts are acceptable shoe closures.
  10. No "modern" or "common" off the shelf camo patterns may be used.  Camo patterns allowed must be uncommon, vintage, or in-universe and will be highly scrutinized during the application process.  Officially barred "off the shelf" camo patterns:  Woodland, Tiger Stripe, 3 Color Desert, MARPAT, Real Tree, Mossy Oak, ACU, Urban, 6 Color Desert, Swiss Alpineflague, and MultiCam.
  11. No contemporary technology unless hidden or cleverly disguised.  (Examples:  Exposed IPods, Iphones, Cell phones, Calculators, PDAs, or Palm devices)

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